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COURSE

3D ANIMATION


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Course Structure

  • Introducing 3ds max
  • Creating and Editing Primitive Object
  • Selecting Objects, Setting Object
  • Properties and Using Layers
  • Transforming Objects Translate
  • Rotate and Scale
  • Cloning Object and Creating Object
  • Arrays
  • Modeling
  • Drawing and Editing 2d Splines and Shapes
  • Surface modeling With Patches and Nurbs
  • Materials and maps
  • Camera and Lighting
  • Vary
  • Animation
  • Using the Motion Mixer
  • Working With Characters Creating and Animating Bipeds

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